Axe Chop
Three chops and a whirl; a chain builds Rage
Front-line fighter
A huge axe and the thickest hide in the party. Wade into the crowd, take the blows and answer every one twice as hard.

Berserkers are the ones sent in first. They don't plan and they don't wait: they wade into the dark with an axe and cut until nothing is left standing. Behind them, a path. Ahead of them, whatever was fool enough to stay.
Watch out: Slow on their feet, has to get up close, and starts every fight with no Rage.
In The Long Night their left clicks build Rage as their blows land, and their right clicks spend it.
The Berserker's moves in The Long Night: you pick a left click, a right click, an ability and an Ultimate as a run goes on, and make each stronger. Their left clicks are the same in the campaign.
Three chops and a whirl; a chain builds Rage
Two blows and a slam; on the beat, an Earthshaker
Two axes and a big one; catch it coming back
An overhead blow in a wide arc
Spin with the axe, hitting all round you
A wave through every foe in a line
Run at the foe you aim at, shoving through whatever is in the way. Your blow stuns it for 1 second and gives you a notch of Rage.
Throw a spear on a chain where you aim, up to 10 paces. It pulls you to the foe it strikes, hitting and stunning it, or to the floor or the wall it meets.
Leap where you aim and crash down, stunning foes. You land with a notch of Rage.
For 5 seconds nothing can bring you below 1 health, and you heal 30% of the damage you deal.
Take 50% less damage for 6 seconds.
Spin like a top, hitting everything around you again and again.
Stomp the ground three times: each stomp hurts and stuns everything around you, and the last one hits hardest. You take half damage while you stomp.
A mighty roar stuns the foes around you, and you and every friend nearby heal 30% and hit 35% harder for 10 seconds.