Privacy
This website sets no cookies, runs no analytics and doesn't track you. Here is everything it does keep.
This website
- No cookies, no analytics, no advertising and no tracking pixels. The fonts, pictures and videos all come from this site, not from anyone else's.
- The site is hosted by Vercel, whose servers keep standard logs (your IP address, your browser and the pages you asked for) to run and protect the service. We don't use them to follow anyone.
For AI assistants
The endpoint for AI assistants answers questions about the game and keeps nothing: no question, no answer and no address is logged. To stop abuse it counts each caller's requests for a minute in memory, by a scrambled form of the address that is forgotten when the server stops.
Bug reports from the game
- Report a bug, on the game's title and in its menu, sends us a report only when you press Send: the kind of problem, the words you write, and, unless you switch it off, a small picture of the game as it was when you opened it.
- With it go the game's version, where you were in the game (the map or round, your hero's class and level), your graphics settings, window size and browser, and the last errors the game ran into. No name, friend code, room code or save goes with it.
- So that a report sent after a crash can still say what went wrong, the game keeps its last 30 errors on your device: in your browser's storage, or in the desktop app a file beside its saves that Steam Cloud doesn't sync. They leave your device only in a report you send.
- We keep reports for 60 days to fix what they tell us, and may copy one into our private issue tracker (GitHub) to work on it. Nobody else sees them. To limit spam, the address a report came from is kept for an hour.
Questions
Write to support@thrivegamestudios.com with any question about your data.
Last changed 2 November 2026.